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GML (Game Maker Language) is a scripting language specifically designed for use with GameMaker Studio, a popular 2D game development engine developed by Mark Overmars and later maintained by YoYo Games. Initially launched in 1999, GML is a high-level language used to simplify game development while providing significant control over the game's behavior and logic.

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GAMS (General Algebraic Modeling System) is a high-level modeling system specifically designed for mathematical programming and optimization. It was first introduced in the early 1980s by Alexander Meeraus at the World Bank as a tool for solving complex linear, nonlinear, and mixed-integer optimization problems. The language is designed to work with large-scale models, particularly in fields such as economics, engineering, energy, agriculture, and management science.

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Groovy is an object-oriented programming language that runs on the Java Virtual Machine (JVM). It was created by James Strachan and first released in 2003 as a dynamic language aimed at improving developer productivity through its concise and flexible syntax, which allows for both scripting and full-fledged application development.

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Go, often referred to as Golang due to its domain name (golang.org), is a statically typed, compiled programming language designed for simplicity, concurrency, and performance. Developed by Robert Griesemer, Rob Pike, and Ken Thompson at Google, it was first released in 2009.

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FScript is a lightweight, dynamic scripting language primarily used for manipulating object-oriented structures within the NeXTSTEP and macOS environments. Initially developed by Philippe Mougin in the early 2000s, FScript was designed to serve as an embedded scripting language for applications written in Objective-C, which is the primary language used for macOS and iOS development.

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Fantom is a modern programming language designed with a focus on portability, scalability, and simplicity. Created in the mid-2000s by Brian Frank and Andy Frank, Fantom was developed to address the increasing complexity of building applications that need to run on different platforms, including the Java Virtual Machine (JVM), .NET's Common Language Runtime (CLR), and JavaScript environments.

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Fortran (short for "Formula Translation") is one of the earliest high-level programming languages, designed specifically for scientific and engineering applications. Developed in the 1950s by John Backus and a team at IBM, Fortran was created to facilitate numerical computations and scientific calculations, making it a preferred choice for complex mathematical models, physics simulations, and large-scale computation tasks.

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Forth is a stack-based, procedural programming language that emphasizes simplicity and direct hardware manipulation. It was originally developed by Charles H. Moore in the 1960s. The language gained popularity due to its minimalistic design, fast execution speed, and flexibility, especially in embedded systems and low-level programming. Moore's aim was to create a language that could easily control hardware with minimal computational overhead, and Forth became a go-to tool for programmers working on systems with limited resources.

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Falcon is a high-level, multi-paradigm programming language that focuses on flexibility, performance, and ease of use. It was developed by Dario E. P. Almeida and first released in 2006. The language is designed to support various programming styles, including object-oriented, procedural, and functional programming, making it a versatile tool for developers with diverse needs.

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Factor is a stack-based, concatenative programming language that emphasizes simplicity and expressiveness. Developed by Factor, Inc., the language was first released in 2003 by Slava Akhmechet. Its design draws inspiration from the principles of functional programming and the simplicity of stack-based languages, making it a unique addition to the programming landscape.