Transaction

/trænˈzækʃən/

noun — "atomic unit of work in computing."

Transaction is a sequence of operations performed as a single, indivisible unit in computing or database systems. A transaction either completes entirely or has no effect at all, ensuring system consistency. It encapsulates multiple read, write, or update actions that must succeed together, maintaining data integrity even under concurrent access or system failures.

Buffering

/ˈbʌfərɪŋ/

noun — "temporary storage to smooth data flow."

Buffering is the process of temporarily storing data in memory or on disk to compensate for differences in processing rates between a producer and a consumer. It ensures that data can be consumed at a steady pace even if the producer’s output or the network delivery rate fluctuates. Buffering is a critical mechanism in streaming, multimedia playback, networking, and data processing systems.

Streaming

/ˈstriːmɪŋ/

noun — "continuous delivery of data as it is consumed."

Streaming is a method of data transmission in which information is delivered and processed incrementally, allowing consumption to begin before the complete dataset has been transferred. Rather than waiting for a full file or payload to arrive, a receiving system handles incoming data in sequence as it becomes available. This model reduces startup latency and supports continuous use while transmission is still in progress.

Circuit Design

/ˈsɜːrkɪt dɪˈzaɪn/

noun … “Planning and creating electrical circuits.”

Circuit Design is the process of defining the components, connections, and layout of an electrical or electronic circuit to achieve a specific function. It involves selecting resistors, capacitors, inductors, transistors, integrated circuits, and other elements, arranging them logically, and ensuring proper operation under desired electrical conditions. Circuit design can be analog, digital, or mixed-signal and is central to developing devices ranging from microprocessors to power systems.

Communication

/kəˌmjuːnɪˈkeɪʃən/

noun … “Exchange of information between entities.”

Communication in computing refers to the transfer of data or signals between systems, devices, or components to achieve coordinated operation or information sharing. It encompasses both hardware and software mechanisms, protocols, and interfaces that enable reliable, timely, and accurate data exchange. Effective communication is essential for networking, distributed systems, and embedded control applications.

Key characteristics of Communication include: