/dɪˈstrɪbjʊtɪd ˈsɪstəmz/

noun … “Independent computers acting as one system.”

Distributed Systems are computing systems composed of multiple independent computers that communicate over a network and coordinate their actions to appear as a single coherent system. Each component has its own memory and execution context, and failures or delays are expected rather than exceptional. The defining challenge of distributed systems is managing coordination, consistency, and reliability in the presence of partial failure and unpredictable communication.

At a technical level, distributed systems rely on message passing rather than shared memory. Components exchange data and commands using network protocols, often through remote procedure calls or asynchronous messaging. Because messages can be delayed, reordered, duplicated, or lost, system behavior must be designed to tolerate uncertainty. This sharply distinguishes distributed systems from single-machine Concurrency or shared-memory Parallelism, where communication is faster and more reliable.

A central concern in distributed systems is consistency. When data is replicated across nodes for availability or performance, the system must define how updates propagate and how conflicting views are resolved. Some systems favor strong consistency, ensuring all nodes observe the same state at the cost of latency or availability. Others favor eventual consistency, allowing temporary divergence while guaranteeing convergence over time. These tradeoffs are formalized by the CAP Theorem, which states that a distributed system cannot simultaneously guarantee consistency, availability, and partition tolerance.

Fault tolerance is another defining characteristic. Individual machines, network links, or entire regions can fail independently. Distributed systems are therefore designed to detect failures, reroute requests, and recover state automatically. Techniques such as replication, leader election, heartbeats, and consensus protocols enable systems to continue operating even when parts of the system are unreachable. These mechanisms are complex because failures are often indistinguishable from slow communication.

In practice, distributed systems appear in many forms. A web application may run across multiple servers behind a load balancer, each handling requests independently while sharing data through distributed storage. A cloud platform coordinates compute, storage, and networking across data centers. Large-scale data processing frameworks divide workloads across clusters and aggregate results. In each case, the system is designed so users interact with a single logical service rather than many separate machines.

A typical workflow example involves a distributed database. Client requests are routed to different nodes based on data location or load. Writes may be replicated to multiple nodes for durability, while reads may be served from the nearest replica for performance. Background processes reconcile replicas to ensure convergence. Throughout this process, the system must balance latency, throughput, and correctness while handling failures transparently.

Designing distributed systems requires abandoning assumptions that hold on a single machine. There is no global clock, network communication is unreliable, and failures are inevitable. Successful designs embrace these realities by favoring idempotent operations, explicit timeouts, retries, and well-defined consistency models.

Conceptually, distributed systems are like an orchestra without a single conductor. Each musician listens, adapts, and follows shared rules. When coordination succeeds, the result sounds unified. When it fails, the cracks reveal just how hard cooperation becomes at a distance.

See Concurrency, Parallelism, CAP Theorem, Actor Model, Consensus.